Quack-Quack-Honk
Quack-Quack-Honk is a survival-rhythm-tower (pond?) defense game where ducks and geese are trying to get to the pond and you must be quick enough to stop them. The pond is closed! Unless, the pond is open?
Controls: click the birds before they can get to the water, and click them in duck-duck-goose order for more points!
Game modes: in No Birds Allowed, no birds are allowed to reach and swim in the pond, and the longer you go the more chaotic it gets. In Open Pond, the birds are allowed to swim freely, more of a peaceful experience you could even have on in the background for the music and bird watching.
Thank you for trying my game!
Disclaimer: I'm still learning how to code and work in godot, so I did use chatGPT at times as a learning resource for coding only. The art and music and game design were all me. I have very mixed feelings about AI and it's use in art, and at the same time I've found it to be helpful using it for learning purposes.
Status | Released |
Platforms | HTML5 |
Author | josephhsims |
Genre | Rhythm, Survival |
Made with | Godot |
Tags | Tower Defense |
Comments
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I enjoyed this! I think the little eyeballs getting bigger when you click on the birds is great. I think you did a great job with the collisions - a little leeway so the game knew what I was doing. It's cool you can pause and mute the music :)
Did you do all the art and music yourself? I like that the open pond is an option. it's a soothing background when I get distracted by something else. Great job!
Thanks for trying it and for your feedback! Yeah, the art and music were all me. That's what I was going for with Open Pond, I'm glad a few people saw the vision haha
And props to the both of us for being first-timers and submitting games! I hope to see your name in the next one.